Tyria Calls

Go ahead, click.

Is that not the most glorious sound?

That’s right, Guild Wars 2 has launched, with a headstart period on the weekend and now the official game release. It’s been a long wait, but I have to admit the process has endeared ArenaNet to me – they’ve been great. I’m having great fun in the game, all the while trying to tell myself to just play for fun, not to worry about who’s a higher level than me or how soon I can push through the story. I want to play five (preferably six) characters at once, but I have all the time in the world. After all, I was still playing Guild Wars seven years later.

Many thanks to all the people who worked on this game, and congratulations on a relatively smooth launch – not perfect, by any means, but I can only sympathise with the people working to keep things going right now. I’ve waited five years, I can wait another week for things to settle down.

I could go on, but really, I need to get some work done so that I can return home to play. As a friend said (accusingly) the other day, “work is now just a distraction from video games.” Suffice to say that when I walk to the university listening to the limited soundtrack I have, I just want to be back in Tyria.

Come, danger! Come, adventure!

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