Tag Archives: living story

Walls of Text

So, do you remember way back when ArenaNet people talked about how quest descriptions that are long blocks of text, which players have to sit and read before they can get to the action and will probably just skip instead, were … Continue reading

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GW2: The Little Things

Coming back to Lion’s Arch in the wake of recent events was suitably touching. The new background music, called Lion’s Arch Lament and containing echoes of the more familiar ‘Sea of Sorrows’ piece, adds a tragic dignity to the sight … Continue reading

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Things I am not enjoying in Guild Wars 2

Don’t let the title mislead you – I am very much enjoying Guild Wars 2! I still have a lot of fun playing, I still look forward to each new update, and I still adore ArenaNet and their work. That said, … Continue reading

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The Living Story Cycle

I’ve been mulling this over for a while now – since Queen’s Jubilee began, in fact – but I wanted to wait until today’s release announcement before writing this post. Tequatl Rising doesn’t quite confirm my theories and expectations about Guild … Continue reading

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Not all stories are epic.

Lately I’ve been reading bits and pieces of commentary about Guild Wars 2’s “living story” – the regular, small, often temporary content updates which are intended to both provide a constant stream of current events, and to affect the wider … Continue reading

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