Tag Archives: ArenaNet

Walls of Text

So, do you remember way back when ArenaNet people talked about how quest descriptions that are long blocks of text, which players have to sit and read before they can get to the action and will probably just skip instead, were … Continue reading

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April Feature Pack: The Megaserver

The final feature to be previewed before next week’s big (very big) update has been announced, and they’re not kidding when they say it’s a major one. The very way that servers work is changing. Once again, I note that this … Continue reading

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April Feature Pack: Social, account-bound and free

Continuing their coverage of the April 2014 Feature Pack, ArenaNet have released three smaller posts in two days: one on ‘social play‘, one indicating even more things shifting from character- to account-bound, and one announcing free armour repairs. Each of … Continue reading

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April Feature Pack: Wardrobe and Dyes

Information on the April 2014 Feature Pack continues, today with two posts: ‘Introducing the Wardrobe System‘, which explains a new way of dealing with skins and transmutation, and ‘Dyes in the New Account Wardrobe‘, which elaborates on how dyes will … Continue reading

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April Feature Pack: Runes, Sigils and more

More teasers for the April Feature Pack (so soon; how much do they have if they’re explaining one thing a day and they still have three weeks to go?!) – this time with two posts entitled ‘Runes, Sigils, and Balance … Continue reading

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Things I am not enjoying in Guild Wars 2

Don’t let the title mislead you – I am very much enjoying Guild Wars 2! I still have a lot of fun playing, I still look forward to each new update, and I still adore ArenaNet and their work. That said, … Continue reading

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The Living Story Cycle

I’ve been mulling this over for a while now – since Queen’s Jubilee began, in fact – but I wanted to wait until today’s release announcement before writing this post. Tequatl Rising doesn’t quite confirm my theories and expectations about Guild … Continue reading

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Not all stories are epic.

Lately I’ve been reading bits and pieces of commentary about Guild Wars 2’s “living story” – the regular, small, often temporary content updates which are intended to both provide a constant stream of current events, and to affect the wider … Continue reading

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Rewards and Incentives

Today Matt Wuerffel of ArenaNet shared details of the new account achievement points system to be implemented next week with the Bazaar of the Four Winds update. It’ll be nice to finally have a use for the points, which I have … Continue reading

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Bash The Dragon!

Today ArenaNet put up a blog post about the theme song for the Dragon Bash festival, which you can hear in-game and over the trailer on the event’s main page. The song’s rather catchy, and very much gives the intended … Continue reading

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